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Class EnumEventQueue ​

Namespace: Tool.Sockets.Kernels
Assembly: Tool.Net.dll

一个Net连接公共的事件消息体

csharp
public class EnumEventQueue

Inheritance ​

object ← EnumEventQueue

Inherited Members ​

object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()

Extension Methods ​

ObjectExtension.Add<T>(object, object, object), ObjectExtension.CopyEntity(object, object, params string[]), ObjectExtension.EntityToJson(object), ObjectExtension.EntityToJson(object, bool), ObjectExtension.EntityToJson(object, bool, string), DictionaryExtension.GetDictionary(object), TypeExtension.GetFieldKey(object, string, out bool), TypeExtension.GetFieldKey<T>(object, string, out bool), TypeExtension.GetFieldKey(object, Type, string, out bool), ObjectExtension.GetIntPtr(object), ObjectExtension.GetIntPtrInt(object), TypeExtension.GetPropertieFind(object, string, bool), TypeExtension.GetProperties(object), TypeExtension.GetPropertyKey(object, string, out bool), TypeExtension.GetPropertyKey<T>(object, string, out bool), TypeExtension.GetPropertyKey(object, Type, string, out bool), TypeExtension.GetValue(object, PropertyDescriptor), TypeExtension.GetValue(object, string, bool), TypeExtension.GetValue(object, string), ObjectExtension.Read<T>(object, object, int, int), ObjectExtension.Read<T>(object, int, object, int, int), DictionaryExtension.SetDictionary(object, IDictionary<string, object>), TypeExtension.SetFieldKey(object, string, object), TypeExtension.SetFieldKey<T>(object, string, object), TypeExtension.SetFieldKey(object, Type, string, object), TypeExtension.SetPropertyKey(object, string, object), TypeExtension.SetPropertyKey<T>(object, string, object), TypeExtension.SetPropertyKey(object, Type, string, object), TypeExtension.SetValue(object, PropertyDescriptor, object), TypeExtension.SetValue(object, string, object, bool), TypeExtension.SetValue(object, string, object), ObjectExtension.ToBase64String(object), ObjectExtension.ToBytes(object), ObjectExtension.ToBytes(object, out Type), DictionaryExtension.ToDictionary(object), DictionaryExtension.ToDictionary<T>(object), DictionaryExtension.ToIDictionary(object), DictionaryExtension.ToIDictionary<T>(object), ObjectExtension.ToJson(object), ObjectExtension.ToJson(object, JsonSerializerOptions), ObjectExtension.ToJsonWeb(object), ObjectExtension.ToJsonWeb(object, Action<JsonSerializerOptions>), ObjectExtension.ToTryVar<T>(object, T), ObjectExtension.ToVar<T>(object), ObjectExtension.ToVar(object, Type, bool), ObjectExtension.ToVar(object, string), ObjectExtension.ToXml(object)

Remarks ​

代码由逆血提供支持

Methods ​

Complete<T>(in UserKey, T, bool, CompletedEvent<T>) ​

调用TCP事件队列线程

csharp
public ValueTask<IGetQueOnEnum> Complete<T>(in UserKey key, T enAction, bool isQueue, CompletedEvent<T> action) where T : Enum

Parameters ​

key UserKey

IP

enAction T

事件枚举

isQueue bool

是否采用队列处理

action CompletedEvent<T>

委托事件

Returns ​

ValueTask<IGetQueOnEnum>

Type Parameters ​

T

OnInterceptor(EnClient, bool) ​

设置开启或关闭不想收到的消息事件(当前设置仅在 接口,相关构造对象还未创建之前设置有效,是这些通信的公共默认配置)

csharp
public static bool OnInterceptor(EnClient enClient, bool state)

Parameters ​

enClient EnClient

state bool

等于true时生效,false将关闭一切的相关事件

Returns ​

bool

返回true时表示设置成功!

OnInterceptor(EnServer, bool) ​

设置开启或关闭不想收到的消息事件(当前设置仅在 接口,相关构造对象还未创建之前设置有效,是这些通信的公共默认配置)

csharp
public static bool OnInterceptor(EnServer enServer, bool state)

Parameters ​

enServer EnServer

state bool

等于true时生效,false将关闭一切的相关事件

Returns ​

bool

返回true时表示设置成功!

OnIsQueue(EnClient, bool) ​

设置将事件,载入或不载入,队列池(当前设置仅在 接口,相关构造对象还未创建之前设置有效,是这些通信的公共默认配置)

csharp
public static bool OnIsQueue(EnClient enClient, bool state)

Parameters ​

enClient EnClient

state bool

等于true时,事件由队列线程完成,false时交由任务线程自行完成

Returns ​

bool

返回true时表示设置成功!

OnIsQueue(EnServer, bool) ​

设置将事件,载入或不载入,队列池(当前设置仅在 接口,相关构造对象还未创建之前设置有效,是这些通信的公共默认配置)

csharp
public static bool OnIsQueue(EnServer enServer, bool state)

Parameters ​

enServer EnServer

state bool

等于true时,事件由队列线程完成,false时交由任务线程自行完成

Returns ​

bool

返回true时表示设置成功!

基于Apache-2.0协议开源